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/*===----- amxbf16transposeintrin.h - AMX-BF16 and AMX-TRANSPOSE ------------=== * * Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. * See https://llvm.org/LICENSE.txt for license information. * SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception * *===------------------------------------------------------------------------=== */ #ifndef __IMMINTRIN_H #error \ "Never use directly; use instead." #endif /* __IMMINTRIN_H */ #ifndef __AMX_BF16TRANSPOSEINTRIN_H #define __AMX_BF16TRANSPOSEINTRIN_H #ifdef __x86_64__ /* Define the default attributes for the functions in this file. */ #define __DEFAULT_FN_ATTRS \ __attribute__((__always_inline__, __nodebug__, \ __target__("amx-bf16,amx-transpose"))) /// Compute transpose and dot-product of BF16 (16-bit) floating-point pairs in /// tiles \a a and \a b, accumulating the intermediate single-precision /// (32-bit) floating-point elements with elements in \a dst, and store the /// 32-bit result back to tile \a dst. /// /// \headerfile /// /// \code /// void _tile_tdpbf16ps (__tile dst, __tile a, __tile b) /// \endcode /// /// \code{.operation} /// FOR m := 0 TO dst.rows - 1 /// tmp := dst.row[m] /// FOR k := 0 TO (a.colsb / 4) - 1 /// FOR n := 0 TO (dst.colsb / 4) - 1 /// tmp.bf32[n] += FP32(a.row[m].bf16[2*k+0]) * /// FP32(b.row[k].bf16[2*n+0]) /// tmp.bf32[n] += FP32(a.row[m].bf16[2*k+1]) * /// FP32(b.row[k].bf16[2*n+1]) /// ENDFOR /// ENDFOR /// write_row_and_zero(dst, m, tmp, dst.colsb) /// ENDFOR /// zero_upper_rows(dst, dst.rows) /// zero_tileconfig_start() /// \endcode /// /// This intrinsic corresponds to the \c TTDPBF16PS instruction. /// /// \param dst /// The destination tile. Max size is 1024 Bytes. /// \param a /// The 1st source tile. Max size is 1024 Bytes. /// \param b /// The 2nd source tile. Max size is 1024 Bytes. #define _tile_tdpbf16ps(dst, a, b) __builtin_ia32_ttdpbf16ps((dst), (a), (b)) /// This is internal intrinsic. C/C++ user should avoid calling it directly. static __inline__ _tile1024i __DEFAULT_FN_ATTRS _tile_tdpbf16ps_internal(unsigned short m, unsigned short n, unsigned short k, _tile1024i dst, _tile1024i src1, _tile1024i src2) { return __builtin_ia32_ttdpbf16ps_internal(m, n, k, dst, src1, src2); } /// Compute transpose and dot-product of BF16 (16-bit) floating-point pairs in /// tiles src0 and src1, accumulating the intermediate single-precision /// (32-bit) floating-point elements with elements in "dst", and store the /// 32-bit result back to tile "dst". /// /// \headerfile /// /// This intrinsic corresponds to the TTDPBF16PS instruction. /// /// \param dst /// The destination tile. Max size is 1024 Bytes. /// \param src0 /// The 1st source tile. Max size is 1024 Bytes. /// \param src1 /// The 2nd source tile. Max size is 1024 Bytes. __DEFAULT_FN_ATTRS static __inline__ void __tile_tdpbf16ps(__tile1024i *dst, __tile1024i src0, __tile1024i src1) { dst->tile = _tile_tdpbf16ps_internal(src0.row, src1.col, src0.col, dst->tile, src0.tile, src1.tile); } #undef __DEFAULT_FN_ATTRS #endif /* __x86_64__ */ #endif /* __AMX_BF16TRANSPOSEINTRIN_H */